Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
Permanent URI for this collectionhttps://hdl.handle.net/11147/7148
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Article Citation - WoS: 66Citation - Scopus: 76Using Decision Trees for Determining Attribute Weights in a Case-Based Model of Early Cost Prediction(American Society of Civil Engineers (ASCE), 2008) Doğan, Sevgi Zeynep; Arditi, David; Günaydın, Hüsnü MuratThis paper compares the performance of three different decision-tree-based methods of assigning attribute weights to be used in a case-based reasoning (CBR) prediction model. The generation of the attribute weights is performed by considering the presence, absence, and the positions of the attributes in the decision tree. This process and the development of the CBR simulation model are described in the paper. The model was tested by using data pertaining to the early design parameters and unit cost of the structural system of residential building projects. The CBR results indicate that the attribute weights generated by taking into account the information gain of all the attributes performed better than the attribute weights generated by considering only the appearance of attributes in the tree. The study is of benefit primarily to researchers, as it compares the impact of attribute weights generated by three different methods and, hence, highlights the fact that the prediction rate of models such as CBR largely depends on the data associated with the parameters used in the model.Conference Object Citation - WoS: 1Citation - Scopus: 2A Case Study on Logging Visual Activities: Chess Game(Springer Verlag, 2006) Ozan, Şükrü; Gümüştekin, ŞevketAutomatically recognizing and analyzing visual activities in complex environments is a challenging and open-ended problem. In this study this task is performed in a chess game scenario where the rules, actions and the environment are well defined. The purpose here is to detect and observe a FIDE (Fédération International des Ėchecs) compatible chess board, generating a log file of the moves made by human players. A series of basic image processing operations have been applied to perform the desired task. The first step of automatically detecting a chess board is followed by locating the positions of the pieces. After the initial setup is established every move made by a player is automatically detected and verified. Intel® Open Source Computer Vision Library (OpenCV) is used in the current software implementation.Conference Object Citation - WoS: 2Citation - Scopus: 4Computational Cost Analysis of Elliptic Curve Arithmetic(Institute of Electrical and Electronics Engineers Inc., 2006) Atay, Serap; Koltuksuz, Ahmet; Hışıl, Hüseyin; Eren, ŞabanElliptic curves are proposed for the asymmetrical cryptography by Neal Koblitz and Victor Miller in 1986 separately. Elliptic curve cryptography (ECC) is utilized by hardware embedded solutions on mobile equipments and smart cards after 2000. Currently, software implementation of ECC faces the computational speed problem. One of the proposed solutions is to do the arithmetic operations on different Euclidean coordinate systems. This paper concentrates on the research of this technique and delineates the performance results of the implementation of the aforementioned technique on the different cryptographic libraries such as CRYMPIX, GMP and MIRACL.
