Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
Permanent URI for this collectionhttps://hdl.handle.net/11147/7148
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Book Part Citation - Scopus: 1Serendipitous Explorations in Distributed Work in Parametric Design(Springer International Publishing, 2022) Altintas,L.E.; Kasali,A.; Dogan,F.This study reports a case involving computational practices in architectural design to understand designers' explorations using parametric modeling tools in collaborative work environment. The objective is to understand how parametric modeling tools enable serendipitous design solutions in a distributed cognitive system. Following an ethnographic approach, we have investigated the nature of the interactions among team members as they produce and propagate a series of design representations. We have focused on how architectural design teams manage design development processes and how teams manage serendipity as the system creates multiple alternatives in an explorative setting. The episodes presented in this paper support the argument that parametric modeling practices facilitate serendipitous discoveries at various steps by offering multiple alternatives among which designers identify solutions in an opportunistic manner. © Springer Nature Switzerland AG 2022. All rights reserved.Book Part The Order Effect of Associative and Rule-Based Reasoning Strategies in Design Learning(Springer International Publishing, 2022) Taneri,B.; Dogan,F.This study focuses on the role of associative reasoning (AR) and rule-based reasoning (RbR) strategies in students' creativity. An experimental comparison was conducted to test the impact of the order in which students used specific reasoning strategies in a series of design tasks. The results provide insights into the order in which these forms of reasoning can be introduced to students in design studio education. The results indicate that when students first conduct a free exploration of the given design problem before asked to use one of the reasoning strategies above their creative performance is higher. It is proposed that familiar ization with a given problem freely prepare students for a structured design explo ration following either rule-based or associative reasoning strategy. We conclude that the creative performance gets better when students first explore the design problem on their own before getting introduced to a specific form of reasoning strategy. © Springer Nature Switzerland AG 2022. All rights reserved.
