Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection

Permanent URI for this collectionhttps://hdl.handle.net/11147/7148

Browse

Search Results

Now showing 1 - 2 of 2
  • Article
    Citation - WoS: 22
    Citation - Scopus: 40
    Correlation of Critical Success Factors With Success of Software Projects: an Empirical Investigation
    (Springer Verlag, 2019) Garousi, Vahid; Tarhan, Ayça; Pfahl, Dietmar; Coşkunçay, Ahmet; Demirörs, Onur
    Software engineering researchers have, over the years, proposed different critical success factors (CSFs) which are believed to be critically correlated with the success of software projects. To conduct an empirical investigation into the correlation of CSFs with success of software projects, we adapt and extend in this work an existing contingency fit model of CSFs. To archive the above objective, we designed an online survey and gathered CSF-related data for 101 software projects in the Turkish software industry. Among our findings is that the top three CSFs having the most significant associations with project success were: (1) team experience with the software development methodologies, (2) team's expertise with the task, and (3) project monitoring and controlling. A comprehensive correlation analysis between the CSFs and project success indicates positive associations between the majority of the factors and variables, however, in most of the cases at non-significant levels. By adding to the body of evidence in this field, the results of the study will be useful for a wide audience. Software managers can use the results to prioritize the improvement opportunities in their organizations w.r.t. the discussed CSFs. Software engineers might use the results to improve their skills in different dimensions, and researchers might use the results to prioritize and conduct follow-up in-depth studies on those factors.
  • Conference Object
    Citation - WoS: 1
    Citation - Scopus: 2
    A Case Study on Logging Visual Activities: Chess Game
    (Springer Verlag, 2006) Ozan, Şükrü; Gümüştekin, Şevket
    Automatically recognizing and analyzing visual activities in complex environments is a challenging and open-ended problem. In this study this task is performed in a chess game scenario where the rules, actions and the environment are well defined. The purpose here is to detect and observe a FIDE (Fédération International des Ėchecs) compatible chess board, generating a log file of the moves made by human players. A series of basic image processing operations have been applied to perform the desired task. The first step of automatically detecting a chess board is followed by locating the positions of the pieces. After the initial setup is established every move made by a player is automatically detected and verified. Intel® Open Source Computer Vision Library (OpenCV) is used in the current software implementation.