Computer Engineering / Bilgisayar Mühendisliği

Permanent URI for this collectionhttps://hdl.handle.net/11147/10

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  • Article
    Performance and Accuracy Predictions of Approximation Methods for Shortest-Path Algorithms on Gpus
    (Elsevier, 2022) Aktılav, Busenur; Öz, Işıl
    Approximate computing techniques, where less-than-perfect solutions are acceptable, present performance-accuracy trade-offs by performing inexact computations. Moreover, heterogeneous architectures, a combination of miscellaneous compute units, offer high performance as well as energy efficiency. Graph algorithms utilize the parallel computation units of heterogeneous GPU architectures as well as performance improvements offered by approximation methods. Since different approximations yield different speedup and accuracy loss for the target execution, it becomes impractical to test all methods with various parameters. In this work, we perform approximate computations for the three shortest-path graph algorithms and propose a machine learning framework to predict the impact of the approximations on program performance and output accuracy. We evaluate random predictions for both synthetic and real road-network graphs, and predictions of the large graph cases from small graph instances. We achieve less than 5% prediction error rates for speedup and inaccuracy values.
  • Conference Object
    Citation - WoS: 2
    Citation - Scopus: 5
    Machine Learning Based Learner Modeling for Adaptive Web-Based Learning
    (Springer Verlag, 2007) Aslan, Burak Galip; İnceoğlu, Mustafa Murat
    Especially in the first decade of this century, learner adapted interaction and learner modeling are becoming more important in the area of web-based learning systems. The complicated nature of the problem is a serious challenge with vast amount of data available about the learners. Machine learning approaches have been used effectively in both user modeling, and learner modeling implementations. Recent studies on the challenges and solutions about learner modeling are explained in this paper with the proposal of a learner modeling framework to be used in a web-based learning system. The proposed system adopts a hybrid approach combining three machine learning techniques in three stages.