School of Foreign Languages / Yabancı Diller Yüksekokulu
Permanent URI for this collectionhttps://hdl.handle.net/11147/6900
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Article (de)humanized Androids as Monsters in Garland’s Ex Machina(Manisa Celâl Bayar Üniversitesi, 2022) Dalyan, Mustafa Fatih; Gökçen, NilsenEx Machina (2015) is a postmodern Gothic sci-fi movie by Alex Garland, implicitly illustrating the workings of humanization, dehumanization, and marginalization through its android character Ava. Ava’s interaction with people reveals humanity’s biased perspectives and problems. She enables the audience to see that inorganic anthropomorphic bodies mimicking human behaviors and cognitive skills converge on humans and become strangely humanized. Yet creating uncanny sensations in humans, these bodies become a new group of “others” who belong outside the boundaries of humanness so much so that they exist on the threshold of monstrosity. Furthermore, due to their anthropomorphic appearance, they cannot avoid human hierarchies of race and gender. However, once they become perceived as humans, they learn to use human methods to survive including the wicked ones. Ex Machina thus demonstrates that the process of dehumanization not only creates injustices to dehumanized groups but results in the dehumanization of those that apply it to Others, for it is they that become “less than human” by their inhumane acts.Article Citation - WoS: 19Citation - Scopus: 27The Use of Online Dictionaries in Video-Mediated L2 Interactions for the Social Accomplishment of Virtual Exchange Tasks(Elsevier, 2022) Balaman, Ufuk; Çolak, FulyaMobile applications and dedicated websites as online dictionaries have been common resources in language learning and teaching settings for years. Primarily used for looking up unknown words in reading, writing, and vocabulary learning activities, online dictionaries have been considered highly feasible, individual learning materials. However, their situated use in synchronous video-mediated interactions has remained largely unexplored despite their potential to help L2 learners resolve word-knowledge-related troubles, thus creating opportunities for meaning negotiation. Using Multimodal Conversation Analysis, this study describes the active use of online dictionaries in task-oriented video-mediated L2 interactions of Virtual Exchange participants in higher education. The close examination of the screen-recorded interactions shows that online dictionaries play an essential role in the social accomplishment of intercultural tasks. The findings indicate that L2 learners do not only look up unknown words, but they also look up the synonyms of already known words and validate their existing knowledge. Moreover, online dictionaries operate in a context-specific sequential environment consisting of diverse participant roles (describer/recipient), embodied actions, and grammatical action formats. Additionally, we observe that Wikipedia and image search emerge as supplementary tools to dictionary look-ups. The findings bring new insights into computer assisted language learning, video-mediated interactions, and Virtual Exchange
